![]() ![]() These visual details are boosted by two new technologies in UE5: Lumen, which emulates natural light, and Nanite, which allows for incredibly precise 3D detail. “Now, the artist can keep chiseling down and put in as much detail as they possibly can.” “In the past, as you got closer to surfaces, the realism would break down: you could see that it’s a flat surface with a lot of texture detail as opposed to 3D geometry,” says Nick Penwarden, vice president of engineering at Epic. ![]() There’s a real-world link between The Matrix and UE5: Libreri, now Epic’s CTO, served as a visual effects supervisor of the Matrix franchise, presiding over the “bullet time” technology in the original film. ![]() “A lot of us at Epic share the philosophy that the real world and the virtual world can look the same,” he says. ![]()
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